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ZZZ Banner Schedule — Zenless Zone Zero

Check the ZZZ banner schedule for Agent and W-Engine channels, then plan your Polychrome, pity and tapes before the next banner ends.

Current & next banners

3.3 · Phoenix Reffaella / Velina Airgid are currently available. Next closing: Phoenix Reffaella / Velina Airgid / Plume of Rebirth / Joyau Dore · UTC−5.

Next window: 3.3 · Phase II · Severian Lowell / Norma Hollowell · Nov 11, 2026 12:00 UTC−5 · Opens in 14d 5h 15m

Banner calendar

Oct 21 — Dec 142 days

TODAY ·
Oct 21Banner switch · Server time · UTC−5Dec 1
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Unknown targets can be added as assumptions; these slots do not confirm the lineup or number of banners. Rank, phase and dates may change. Calculations assume regular limited banners.

LIVE NOW

Phase I

Ends in
14d05h15m20s
Agents announced

Exclusive Channel 1Exclusive 1

Oct 21 → Nov 11 11:59

S-Rank UP
A-Rank UP
Customize this channel

Match your in-game choices. Saved per channel. Existing A-Rank goals must remain in the rate-up roster.

Off-UP S-Rank roster · select 6
6/6 selected; used for off-UP S-Rank refunds.

Exclusive Channel 2Exclusive 2

Oct 21 → Nov 11 11:59

S-Rank UP
A-Rank UP
Customize this channel

Match your in-game choices. Saved per channel. Existing A-Rank goals must remain in the rate-up roster.

Off-UP S-Rank roster · select 6
6/6 selected; used for off-UP S-Rank refunds.

W-Engine Channel 1W-Engine Channel 1

Oct 21 → Nov 11 11:59

S-Rank UP
A-Rank UP
Customize this channel

Match your in-game choices. Saved per channel. Existing A-Rank goals must remain in the rate-up roster.

Off-UP S-Rank roster · select 6
6/6 selected; used for off-UP S-Rank refunds.

W-Engine Channel 2W-Engine Channel 2

Oct 21 → Nov 11 11:59

S-Rank UP
A-Rank UP
Customize this channel

Match your in-game choices. Saved per channel. Existing A-Rank goals must remain in the rate-up roster.

Off-UP S-Rank roster · select 6
6/6 selected; used for off-UP S-Rank refunds.
UP NEXT

Phase II

Agents announced

Exclusive Channel 1Exclusive 1

Nov 11 → Dec 1 14:59

S-Rank UP
A-Rank UP

Exclusive Channel 2Exclusive 2

Nov 11 → Dec 1 14:59

S-Rank UP
A-Rank UP

W-Engine Channel 1W-Engine Channel 1

Nov 11 → Dec 1 14:59

S-Rank UP
A-Rank UP

W-Engine Channel 2W-Engine Channel 2

Nov 11 → Dec 1 14:59

S-Rank UP
A-Rank UP
Official notices for confirmed bannersProjected dates are markedCalendar dates: UTC−5
Settings

Changes how banner times are displayed. Countdowns and resource calculations still follow your selected game server.

Stable, Bangboo & Rescreening archive
Official bilingual library · Agents, W-Engines & resources

Pull & Pity Calculator

01

What is already in your stash?

1 Monochrome = 1 Polychrome; 160 = 1 search. Master Tapes and Boopons are separate currencies.

02

Pity & guarantees

Exclusive Channel
/ 90

Blank pity is treated as 0.

A-Rank pity & rate-up guarantee

At least one A-Rank or higher every 10 searches. This approximation resets A-Rank pity on S-Rank drops, while retaining the A-Rank UP guarantee.

03

What can you save before it ends?

Daily saving · choose one
Membership assumptions

Assumes continuous renewal and daily claims: 90 Polychromes from Membership plus a planned 60 from Daily Engagement; check your actual claims. Enter the purchase-time 300 Monochromes in your current inventory to avoid double counting.

Extra rewards · choose any

Dated receipts. Only verified amounts are filled automatically; enter challenge / event rewards from your game. Future cycles are editable estimates.

Resource receipts

Dates below are planned claim dates, at 20:00 server time. A banner only uses rewards arriving before it closes. Unclaimed current periods can be selected with a future date.

Pick a target in the calendar to see what you can save before it closes.

Claim rules & assumptions

Probability & budget

Exclusive Agent and W-Engine channels have separate pity. Rescreening and Reverberation counters are also separate; check the rules for the selected channel.

All targets share one budget and run in order before their own deadlines. Stage results include earlier spending. Average pulls are not a spending cap; sampling intervals describe simulation uncertainty and do not promise actual drops.

ZZZ uses a base-rate and hard-pity approximation. It has no complete soft-pity curve, so results may differ from in-game odds. Stable and Bangboo searches are outside the limited pull planner.

Data sources

Data checked ·