Character Warp 1Character 1
Sep 28 → Nov 10 15:00
Check character and Light Cone warps, then plan your Stellar Jade, pity and passes before each warp ends.
Sep 28 — Nov 1044 days
Sep 28 → Nov 10 15:00
Sep 28 → Oct 21 11:59
Sep 28 → Nov 10 15:00
Sep 28 → Oct 21 11:59
Oct 21 → Nov 10 15:00
Awaiting the full warp notice
Oct 21 → Nov 10 15:00
Awaiting the full warp notice
Changes how banner times are displayed. Countdowns and resource calculations still follow your selected game server.
1 Oneiric Shard = 1 Stellar Jade; 160 Jade = 1 warp.
Blank pity is treated as 0.
Defaults: zero 4★ pity, no rate-up guarantee. Count every warp since your last 4★, including 5★ drops; deferral can take this above 9. A specific 4★ has no finite guarantee.
Assumes continuous renewal and daily claims: 90 Jade plus 60 from Daily Training. Enter purchase-time Shards in your current inventory to avoid double counting.
Extra rewards · choose any
Opt-in, dated receipts. Assumes full challenge rewards and highest Equilibrium weekly rewards. Future dates are editable estimates.
+2,520Dates below are planned claim dates, at 20:00 server time. A banner only uses rewards arriving before it closes. Unclaimed current periods can be selected with a future date.
Last banner closes · Nov 17
+2,520Select reward sources above to review each resource receipt.
Compare banner deadlines with the resources you expect to save. Your targets share one budget and run in the order you choose.
Add items from the calendar, set copies and arrange their order. Check the server and each pool’s deadline.
Fill in your current balance, pulls since the last top-rarity drop and guarantee state. Enable only income you expect to collect.
Read the chance of completing every goal, then adjust targets, order or income. Save the plan in this browser or share a result image.
The overall chance means completing every target in order within the shared budget and deadlines. Each stage shows progress through that target; it is not a separate chance using the full budget again. Expected pulls are averages, not guaranteed costs. Sampling intervals describe simulation uncertainty, not a promise of success.
Character Event Warps share character pity; Light Cone Event Warp pity is separate. Collaboration and other special warps have their own rules.
Star Rail estimates use statistical soft-pity curves and featured probabilities from the OneBST model. They are not a complete official probability table; special warp records do not imply that the planner models every special rule.
Recorded dates and lineups link to publisher notices. “Projected” dates, previews and your own inputs remain planning assumptions. Data is maintained manually; new announcements require a review and update.
The planner is free and requires no login. You enter resources and pity yourself; it does not read your game account.
Select a character or equipment item in the calendar. Set the number of copies and move targets into the order you intend to pull.
Enter pulls since the last top-rarity drop for that pool type, plus its current guarantee state. Do not combine character and equipment counters.
Only dates supported by detailed announcements are treated as confirmed. Revealed characters do not confirm a phase, rank or date; projected dates remain estimates.
No. Results depend on model assumptions, your inputs and simulated samples. Even a displayed value above 99% is not a guarantee.
Use “Save in this browser” to keep it locally, separately by game and server. Return in the same browser and update your balance. Another device will not receive it; clearing browser storage removes it. Shared PNGs do not restore an editable plan.